New Dimensions for Teachers: AR-VR and Artificial Intelligence

Authors

  • Almukhanbetova Ainagul Talgatovna "Dalabay Village Basic Secondary School" State Municipal Institution under the Department of Education for Zharqain District, Akmola Regional Education Administration, Derzhavinsk City, Akmola Region, Republic of Kazakhstan. https://orcid.org/0000-0003-4999-8628

DOI:

https://doi.org/10.63034/esr-303

Keywords:

digitalization, artificial intelligence, neural networks, AR\VR technologies

Abstract

The article examines the importance of global trends and innovative information technologies in education. It analyzes ways to integrate artificial intelligence (AI) technologies into the educational process, taking into account each student's individual learning style and abilities. Among AI tools, technologies designed for working with text, video, presentations, and personalizing the learning process are highlighted. The use of AR/VR technologies is presented as an effective solution for increasing students' interest in subjects, especially in small schools lacking laboratory facilities.The article describes state programs adopted in Kazakhstan for the development of AI, as well as international and local experiences, providing methodologies recommended for teachers. Practical applications and results are illustrated using platforms such as Merge Cube and others. The discussion focuses on improving the quality of education through digitalization, enhancing students' memory skills, and simplifying teachers' tasks.In conclusion, the article emphasizes that teachers must leverage modern technologies and AI capabilities to elevate the educational process to a new level.

References

Crawford, K. (2021). Atlas of AI: Power, politics, and the planetary costs of artificial intelligence*. Yale University Press.

UNESCO. (2020). *Artificial intelligence in education: Challenges and opportunities for sustainable development*. Paris: UNESCO.

Russell, S., & Norvig, P. (2016). *Artificial intelligence: A modern approach* (3rd ed.). Pearson Education.

EdTech Magazine. (2022). AI tools for personalized and inclusive learning. *EdTech Insights*.

Merge Cube. (n.d.). *Educational applications of Merge Cube*. Retrieved from https://mergeedu.com

Microsoft Education. (n.d.). *Using AR/VR in classrooms to enhance learning experiences*. Retrieved from https://www.microsoft.com/education

Taubayeva, S. T., & Maksutova, I. O. (2020). *Innovations in didactics: Study guide*. Almaty: Karasay Publishing.

Blinov, V. I., Sergeev, I. S., & Yesenina, E. Y. (2019). Key ideas of the didactic concept of digital vocational education and training. Moscow: Pero Publishing.

Khan, S. (2020). Machine learning and education: Implications for critical thinking. *International Journal of Learning Sciences*, 8(2), 67–84.

Google AI. (n.d.). *Using AI to support cognitive and critical skills*. Retrieved from https://ai.google

Published

2025-01-05

How to Cite

Almukhanbetova, A. (2025). New Dimensions for Teachers: AR-VR and Artificial Intelligence. Eurasian Science Review An International Peer-Reviewed Multidisciplinary Journal, 2(Special Issue), 2367–2378. https://doi.org/10.63034/esr-303