METHODOLOGY OF DEVELOPING STUDENTS' CREATIVE ABILITIES USING NEW TECHNOLOGIES IN BIOLOGY CLASSES
DOI:
https://doi.org/10.63034/esr-12Keywords:
Creative Abilities, New Technologies, Biology Classes, Education, Virtual RealityAbstract
In the ever-evolving landscape of education, fostering creativity in students has become paramount. This research aims to present a comprehensive methodology for enhancing students' creative abilities in biology classes through the integration of new technologies. Creativity is a crucial skill for problem-solving, critical thinking, and innovation, making it essential for students to develop creative thinking from an early age. Our methodology involves the judicious use of innovative technologies, such as virtual reality simulations, augmented reality apps, and interactive online platforms, to create engaging and immersive learning experiences. By leveraging these tools, students can explore complex biological concepts in ways previously unimaginable. These technologies provide opportunities for hands-on experimentation, visualization of abstract concepts, and collaboration with peers, fostering creativity through active learning. Furthermore, we incorporate pedagogical strategies that encourage divergent thinking, curiosity, and exploration. Our approach aligns with constructivist and socio-constructivist theories, emphasizing the role of social interaction and collaboration in creative learning. We also emphasize the importance of a supportive learning environment that encourages risk-taking and experimentation. This research draws from both qualitative and quantitative data, including student assessments, surveys, and observations. Preliminary results indicate a significant enhancement in students' creative thinking abilities, manifested through innovative project submissions, insightful discussions, and a newfound enthusiasm for biology..
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